Difference between revisions of "Surf Duct"

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|Description=If you're buying something from him, he probably found it at the bottom of a body of water. Salt water isn't the best for guns or electronics, of course, but SD is well stocked with magical reagents and a large variety of bizarre items. He's also rarely subject to inspection and can help smuggle these sorts of things from port to port.
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Revision as of 14:19, 30 June 2020

Surf Duct
SurfDuct.jpg
Talismonger/Scientific Vessel Captain
Contact Owner Atlatl25t
Connection 2
Public Contact? Yes
Archetype Gear
Location Tacoma Docks
Metatype Human
Awakened/Emerged Awakened
Gender M
Age 33
Preferred Payment Method Barter
Hobbies/Vice Booze, Surfing
Personal Life Single
Aspects Out to Sea
Sonar Seer
Sea Witch
International Water Rules
Boat Haver



Overview

An Irishman originally operating as an AB in the North Sea on a number of scientific vessels, Surf Duct eventually saved up enough money from talismongering and salvage theft to buy his own vessel. He has since moved on to warmer, more enjoyable climates and does his rounds in the Pacific, typically traveling between Oceania and the Pacific Northwest. He has recently returned from an extended survey/surfing trip on Pohnpei and is not particularly enthusiastic about the surf conditions in Seattle.

Aspects Description

Aspect Description
Out to Sea SD is often busy executing survey or salvage contracts and is rarely moored up for long. You'll need to wait for him to get back in. Every time the contact provides a service, roll 2d6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.
Sonar Seer Highly experienced with acoustic surveys and equipped with the most cutting edge processing equipment, SD is able to locate items in the water, closely examine audio files, or even help produce forged files.
Sea Witch A priest of Gardnerian Wicca, SD still knows enough people back home to get any foci or lodge materials flown in to wherever he is.
International Water Rules If you're buying something from him, he probably found it at the bottom of a body of water. Salt water isn't the best for guns or electronics, of course, but SD is well stocked with magical reagents and a large variety of bizarre items. He's also rarely subject to inspection and can help smuggle these sorts of things from port to port.



Dicepools

Dicepools
Knowledge Checks 0 + Loyalty + Aspects - Notoriety
Active Checks 2 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 10 + Loyalty + Aspects - Notoriety
Networking Checks 6 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Doris3Even


NPC who know this contact

Narrative Significant Runs

No runs yet. This list will auto-populate when this character is tagged in a run AAR.

... more about "Surf Duct"
Out to Sea +, Sonar Seer +, Sea Witch +  and International Water Rules +
Tacoma Docks +
Human +
Out to Sea +
SD is often busy executing survey or salvaSD is often busy executing survey or salvage contracts and is rarely moored up for long. You'll need to wait for him to get back in. Every time the contact provides a service, roll 2d6. The normal amount of time that it would take to provide the service is multiplied by the resulting number.ice is multiplied by the resulting number. +
Sonar Seer +, Sea Witch +  and International Water Rules +
Talismonger/Scientific Vessel Captain +