GMP

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Spending GMP

  • You can redeem 1 gmp for 2000 nuyen or 1 karma on a character for your choosing
  • You can redeem 1 gmp for 1 faction rep on a character of your choosing. This includes NPCs, so GMs can use it to upgrade faction contacts and the like with the standard reputation powers, as per cutting aces
  • You can buy certain features with GMP at varying prices. Prime slots, extra character slots, discord emojis, etc.
  • You can trade GMP with other players freely, though there might be a transaction fee. Intended to be in return for services such as paperwork, run prepwork, GMing, etc

Note that each character has a GMP Cap that limits how much GMP can be redeemed on them. You earn 10 cap by playing that character on a run. You earn 5 cap on a character of your choosing by GMing. Additionally, redeeming GMP for certain expenses is exempted from the cap. These include:

  • Luxury Lifestyle
  • Knowledge Skills
  • Vehicles (just base, no mods)
  • Faction Rep
  • Discord Emoji = 3 GMP

Earning GMP

From Running Games

Base reward for hosting a run:

  • Prime: 20
  • Semiprime: 15
  • Low-High: 10

Additional rewards, which are not affected by the Reward Multiplier:

  • Received Coaching: +1
  • Overflow: +2. Increased to +3 for weekends
  • Scheduled: +1. Increased to +3 if picks were made at least 4 days in advance
  • Run was record and uploaded to ShadowHaven youtube: +1

Note that if a run wiki page is not created for the run, you receive no GM rewards. Feel free to pay/force your players to do it instead.

Other Sources
  • 2 GMP is earned when you make a public contact with a wiki page, even if it is for your own PC.
  • Being a minion for the different departments also grants varying GMP pay.
  • 2 GMP is earned for contributing a player after-action report on your run's wiki page.

GMP Cap

Note that each character has a GMP Cap that limits how much GMP can be redeemed on them. You earn 10 cap by playing that character on a run. You earn 5 cap on a character of your choosing by GMing. Additionally, redeeming GMP for certain expenses is exempted from the cap. These include:


Losing GMP

GMP will be explicitly lost if the PC that GMP has been applied to dies, is retired, is resubmitted, or otherwise ceases to be playable. If a full resubmit is explicitly permitted after a change in rulings, GMP may be kept.